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And that's it! Meanwhile, the CrossCode New Home DLC is currently being ported to consoles and we'll let you know once a release date is certain. Have fun finding them! Unfortunately, with no new dialogs this time. A couple of guest characters from Quantum Protocol just vibing in a certain inn. A new room above the Rhombus Square Item Shop assembling a whole bunch of traders for all kind of items. There's also a few small content additions, including: A new Supporters' Cup to be found among the custom cups, adding a few more quest related boss battles to the arena.
You can read more about it in this blog post You can get Quantum Protocol on Steam here: Hotfix version 1.4.1-3 We released another hotfix, mostly fixing bugs and spelling issues. Thank you so much for supporting us over all those years! Now, it's time for us to focus on new things! Special thanks to YuiKannon, who has done many CrossCode-fanarts in the past, for drawing those amazing artwork of this post! You'll likely see more art from her in the future on our blog! CrossCode x Quantum Protocol Collab Community Announcements Hello everyball! Starting today, you will find the cast of CrossCode in (yet) another indie game: the deckbuilding card game Quantum Protocol! For the occasion, we also release another hotfix for CrossCode, adding bunch of fixes, a tiny bit of content, as well as a small group of guest characters! CrossCode x Quantum Protocol With today's update, Quantum Protocol will include a whole set of new cards featuring several CrossCode characters as well as the four elements for you to use! Here is an overview of all newly added cards: Those cards work in a unique way reflecting the mechanics of CrossCode. And with all that being said, it's time to finally say goodbye to CrossCode after almost 10 years of development. Here's a preview of how things look right now: If you're curious about our next game, make sure to keep an eye on our blog and Twitter, where we'll post most of our progress. In a recent post we also presented the design of our main heroine, Juno! (Art by Sibylle Hell) The reception was very positive and we almost instantly received amazing artworks by fans! For now, we're still focusing on getting all the core mechanics worked out.
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That's right, now players on PC can also do the quests that were only available on Switch/XBox/Playstation before, and the same will be true for all the consoles, once the version will be released on them in the near future! Of course this also means that all the related pets can now be found by everyone! And as an additional goodie, we also added another Custom Cup which allows re-fighting battles from those quests with adaptive levels, so even high-level DLC characters with ascended gear are in for a challenge! Other changes include Combat Arts for an ally that mysteriously never got any (whoops.), a 5 years overdue fix of a legendary bug regarding music-looping and some more minor bug fixes, typo fixes and balance tweaks! Project Terra Regarding out next project, so far known as Project Terra, we are still working on a playable prototype while also refining our editors and creative vision.
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We will celebrate this special occasion with a gift to all our supporters and also use the chance to give you an update on our next game, Project Terra! CrossCode Version 1.4.2 Release We will be celebrating the 3rd anniversary of CrossCode with the last proper (non-hotfix.) release, which would be version 1.4.2! Luckily it contains almost no new content that we had to actively work on, because the main change would be the removal of the exclusivity of the "Platform-Exclusive Quests".
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CrossCode 3rd Anniversary 1.4.2 Update and moving on with Project Terra Community Announcements Hello, everyball! On this day, 3 years ago, the 1.0.0 full version of CrossCode was officially released for PC, after years of development and Long-Early-Access.